How ever 6th sense is very usefull for people beeing active and are forced to move alone, 6th sense can tell you if you are spotted and you can take cover behind rock etc and restealth, and then keep on going. If you play a little bit more active you can still shoot enemies despite their 6th sense goes off because often, people dont really think about having hard cover between them so they can back off proper. Ħth sense nerf is bullshit if it would happen and the reason for that is there are no problem with it now day. This entry was posted in Q&A by Silentstalker. there will be no camo system changes in 8.11 there will be “many changes” in 8.11: “Wait for test” moving Sniper medal to the special achievements will apparently not influence the Kay medal requirements the mastery badge change in 8.11 (SS: you will be able to see you met the badge requirements even if you have one already) reason is “so the players feel good about themselves” there will be “no serious changes” in the tank insignia Storm states that increased number of spot checkpoints (SS: the points that the system checks whether your tank is visible or not) would strongly increase the server calculation load BigWorld in default does not apparently allow you to bind two keys for one function, WG simply hasn’t touched the default setting Storm states that there will be balance problems in national battles, but not fatal ones tank speed has no influence on vehicle penetration it’s theoretically possible some alternative hulls will mean de-facto vehicle nerfs, developers will deal with this as they work on it
apparently, there is an internal discussion in WG about large caliber shells leaving craters in the ground the “shell weight” parameter will not be added (SS: as in, heavy shell pushing a tank), Storm states that even heavy shells don’t push LT’s around, they simply penetrate them M6A2E1 tank will also be reworked into HD (“along with all the other tier 8′s”) Wargaming is still writing down the list of alternative hulls for vehicles, for now, 2 hulls are planned for each tank with alternative hulls apparently the rule “if a tank has no turret, it can rotate around its pivot” applies for TD’s only, not for the ELC for example there was a proposal by a player to split the option to disable chat into “disable for dead players”, “disable for enemies” and “disable for all”, Storm wrote this won’t be implemented
the national battles will play like standard battles (no assault or encounter) team battles apparently strongly reduced the popularity of “Champion” companies, there are no measures planned in order to increase the popularity back no American tier 8 tank destroyer is planned at this moment (SS: the player asked specifically about tier 8 premium TD, the answer does not exclude that there might be a premium American TD of another tier) apparently the national battles will be available on all maps, it won’t have “any additional mechanisms” to “improve game balance”, they will be avaliable for all tiers too developers are happy with the team battle implementation results, there are more players playing TB than there are players playing companies, a lot of players play them Storm confirms that there still will be the planned crewmember retraining from one role to another (SS: for example, radioman to driver), WG has not abandoned this idea – Storm later adds that when this happens, perks/skills will be also “resetted” and you will be able to pick new ones, it will however also cost credits or gold (free version being the worst) just like re-training the 8.11 patchnotes info about “modifiers to appear in tanker’s personal info” means the bonuses for for example ventilation or BIA Storm: there will be a perk/skill rebalance, but not soon Overlord’s blog is three years old – nice :) If you feel like it, you can say “happy birthday” in this thread :)